
- #COMPANY OF HEROES 3 RELIC UPDATE#
- #COMPANY OF HEROES 3 RELIC ARCHIVE#
- #COMPANY OF HEROES 3 RELIC CODE#
- #COMPANY OF HEROES 3 RELIC PC#
With Challenges, you will have the opportunity to complete daily and weekly in-game objectives in Multiplayer and Co-op vs A.I.
#COMPANY OF HEROES 3 RELIC UPDATE#
We will be releasing the full patch notes along with the update on March 28th.Ĭheck out this quick summary, then read below for more details.Īs part of this update, we're introducing Challenges. Be sure to review some of the exciting changes in Operation Sapphire Jackal below and leave us your feedback after you have a chance to see them in-game. With so many changes going into this update, our team will be standing by to roll out hot fixes should any major issues come up. In addition to all our efforts on this update, you can also check out our recap of the game’s launch to see how we’re working through our players’ feedback and reports.

While part of our team was working on our post-launch hot fixes to address top issues, a lot of us were working in parallel on the content for Operation Sapphire Jackal. This update includes a significant number of bug fixes, quality of life improvements, gameplay balance adjustments, and all-new features and content. sga file to quickly open it in team at Relic is very excited to share the first major update for Company of Heroes 3, which we’ve codenamed Operation Sapphire Jackal.
#COMPANY OF HEROES 3 RELIC PC#
#COMPANY OF HEROES 3 RELIC ARCHIVE#
The final result was a successfully compiling and starting version of Archive Viewer.

Once the decompiled Archive Viewer successfully recompiled and worked, the reference toĪfter changing the referenced library all changed namespace references were made to various source files to work with The decompilation process wasn’t perfect which lead to having to manually fix tens of

This should make it possible to modify the Archive Viewer to use useĪrchive Viewer was first exported to a Visual Studio project using DnSpy. The namespaces have been changed but the API for reading SGA archives seems to have remained unchanged when compared to Company of Heroes 2’s \steamapps\common\Company of Heroes 3 - Pre-Alpha Preview\dev\mstest\TestProjects\\ Luckily Company of Heroes 3 Pre-alpha files contain a similar. Sometimes the decompilation process is not perfect but usually it’s good enough to at least view the decompiled source code.Īrchive Viewer parses the contents of SGA archives via
#COMPANY OF HEROES 3 RELIC CODE#
This makes decompiling the application into source code that can be recompiled, with possible modifications, relatively easy. , which allows browsing and extracting the contents of SGA archives between versionsĪpplication. Tools Official Company of Heroes 2 modding tools Dawn of War 1 used version 2 SGA files, Company of Heroes used version 4 and Dawn of War II uses version 5 (for completeness, I think Impossible Creatures used version 1, some unreleased project or The Outfit used version 3, and Company of Heroes Online used version 4.1).

SGA format, which is the archive format used by Relic games for game assets. The public pre-alpha is distributed via Steam. A public pre-alpha build of the game was made available via for 3 weeks. Jcoh3 aoe4 modding sga archive reverse engineering Table of contents History Tools Research Modifying Archive Viewer Downloads Tips and tricks References FootnotesĬompany of Heroes 3 was announced on July 13th, 2021.
